Snowtrooper

Overview
Empire Attacker that becomes faster and stronger as enemies are defeated

Tags
Dark Side, Empire, Imperial Trooper, Attacker

Level 1:
Deal Physical damage to target enemy with a 20% chance to inflict Ability Block for 1 turn.

Level 2 (+5% Damage):
Deal Physical damage to target enemy with a 20% chance to inflict Ability Block for 1 turn.

Level 3 (+15% Damage):
Deal Physical damage to target enemy with a 20% chance to inflict Ability Block for 1 turn.

Level 4 (+5% Damage):
Deal Physical damage to target enemy with a 20% chance to inflict Ability Block for 1 turn.

Level 5 (+15% Ability Block Chance):
Deal Physical damage to target enemy with a 35% chance to inflict Ability Block for 1 turn.

Level 6 (+5% Damage):
Deal Physical damage to target enemy with a 35% chance to inflict Ability Block for 1 turn.

Level 7 (+10% damage):
Deal Physical damage to target enemy with a 35% chance to inflict Ability Block for 1 turn.

Level 8 (+15% Damage and +15% Ability Block Chance) (Omega):

Deal Physical damage to target enemy with a 50% chance to inflict Ability Block for 1 turn.

Level 1:
Deal Physical damage to all enemies and gain Critical Damage Up for 2 turns.

Level 2 (+5% Damage):
Deal Physical damage to all enemies and gain Critical Damage Up for 2 turns.

Level 3 (+10% Damage):
Deal Physical damage to all enemies and gain Critical Damage Up for 2 turns.

Level 4 (+15% Damage):
Deal Physical damage to all enemies and gain Critical Damage Up for 2 turns.

level 5 (+5% Damage):
Deal Physical damage to all enemies and gain Critical Damage Up for 2 turns.

Level 6 (+10% Damage):
Deal Physical damage to all enemies and gain Critical Damage Up for 2 turns.

Level 7 (+15% Damage):
Deal Physical damage to all enemies and gain Critical Damage Up for 2 turns.

Level 8 (For each Critical Hit scored, reduce the cooldown of this ability by 1) (Omega):
Deal Physical damage to all enemies and gain Critical Damage Up for 2 turns. For each Critical Hit scored, reduce the cooldown of this ability by 1.

Level 1:
Snowtrooper gains 10% Turn Meter whenever any unit is defeated.

While Snowtrooper is active, Imperial Trooper allies have +20% Critical Damage.

Level 2 (+2% Turn Meter Gain):
Snowtrooper gains 12% Turn Meter whenever any unit is defeated.

While Snowtrooper is active, Imperial Trooper allies have +20% Critical Damage.

Level 3 (+5% Turn Meter Gain):
Snowtrooper gains 17% Turn Meter whenever any unit is defeated.

While Snowtrooper is active, Imperial Trooper allies have +20% Critical Damage.

Level 4 (+3% Turn Meter Gain):
Snowtrooper gains 20% Turn Meter whenever any unit is defeated.

While Snowtrooper is active, Imperial Trooper allies have +20% Critical Damage.

Level 5 (Empire allies also gain half effect):
Snowtrooper gains 20% Turn Meter whenever any unit is defeated, and other Empire allies gain half that amount.

While Snowtrooper is active, Imperial Trooper allies have +20% Critical Damage.

Level 6 (+2% Turn Meter Gain):
Snowtrooper gains 22% Turn Meter whenever any unit is defeated, and other Empire allies gain half that amount.

While Snowtrooper is active, Imperial Trooper allies have +20% Critical Damage.

Level 7 (+3% Turn Meter Gain):
Snowtrooper gains 25% Turn Meter whenever any unit is defeated, and other Empire allies gain half that amount.

While Snowtrooper is active, Imperial Trooper allies have +20% Critical Damage.

Level 8 (+5% Turn Meter Gain):
Snowtrooper gains 30% Turn Meter whenever any unit is defeated, and other Empire allies gain half that amount.

While Snowtrooper is active, Imperial Trooper allies have +20% Critical Damage.

Obtainable from
Cantina battle 7-B

Light Side Hard Battle 8-C

Military Might Assault Battles (Requires Rebels or Clone Troopers)

Faction Pack (Imperial Trooper)

Faction Pack (Empire)

Bronzium Data Cards

Chromium Data Cards

Shipments

Guild Shipments