C-3PO

Overview
Evasive support character that Confuses foes and strengthens mixed-faction interplay with Translation

Tags
Light Side, Droid, Galactic Republic, Rebel, Resistance, Support

Level 1:
C-3PO inflicts the unique debuff Confuse for 3 turns (max 3 stacks, can't be evaded or copied). If the target is already Confused, duration of their stacks resets to 3 turns.

Reduce target's Turn Meter by 1%.

Confuse - Detrimental effects build based on the cumulative number of stacks:

1: Cannot gain buffs

2: Cannot counter, assist, or gain bonus Turn Meter (Raid Bosses: -30% Counter Chance)

3: When this character uses their basic ability, increase their cooldowns by 1 (Raid Bosses: -50% Defense, does not stack with Defense Down

Level 2 (+0.5% Turn Meter reduction):
C-3PO inflicts the unique debuff Confuse for 3 turns (max 3 stacks, can't be evaded or copied). If the target is already Confused, duration of their stacks resets to 3 turns.

Reduce target's Turn Meter by 1.5%.

Confuse - Detrimental effects build based on the cumulative number of stacks:

1: Cannot gain buffs

2: Cannot counter, assist, or gain bonus Turn Meter (Raid Bosses: -30% Counter Chance)

3: When this character uses their basic ability, increase their cooldowns by 1 (Raid Bosses: -50% Defense, does not stack with Defense Down

Level 3 (+0.5% Turn Meter reduction):
C-3PO inflicts the unique debuff Confuse for 3 turns (max 3 stacks, can't be evaded or copied). If the target is already Confused, duration of their stacks resets to 3 turns.

Reduce target's Turn Meter by 2%.

Confuse - Detrimental effects build based on the cumulative number of stacks:

1: Cannot gain buffs

2: Cannot counter, assist, or gain bonus Turn Meter (Raid Bosses: -30% Counter Chance)

3: When this character uses their basic ability, increase their cooldowns by 1 (Raid Bosses: -50% Defense, does not stack with Defense Down

Level 4 (+0.5% Turn Meter reduction):
C-3PO inflicts the unique debuff Confuse for 3 turns (max 3 stacks, can't be evaded or copied). If the target is already Confused, duration of their stacks resets to 3 turns.

Reduce target's Turn Meter by 2.5%.

Confuse - Detrimental effects build based on the cumulative number of stacks:

1: Cannot gain buffs

2: Cannot counter, assist, or gain bonus Turn Meter (Raid Bosses: -30% Counter Chance)

3: When this character uses their basic ability, increase their cooldowns by 1 (Raid Bosses: -50% Defense, does not stack with Defense Down

Level 5 (+0.5% Turn Meter reduction):
C-3PO inflicts the unique debuff Confuse for 3 turns (max 3 stacks, can't be evaded or copied). If the target is already Confused, duration of their stacks resets to 3 turns.

Reduce target's Turn Meter by 3%.

Confuse - Detrimental effects build based on the cumulative number of stacks:

1: Cannot gain buffs

2: Cannot counter, assist, or gain bonus Turn Meter (Raid Bosses: -30% Counter Chance)

3: When this character uses their basic ability, increase their cooldowns by 1 (Raid Bosses: -50% Defense, does not stack with Defense Down

Level 6 (+1% Turn Meter reduction):
C-3PO inflicts the unique debuff Confuse for 3 turns (max 3 stacks, can't be evaded or copied). If the target is already Confused, duration of their stacks resets to 3 turns.

Reduce target's Turn Meter by 4%.

Confuse - Detrimental effects build based on the cumulative number of stacks:

1: Cannot gain buffs

2: Cannot counter, assist, or gain bonus Turn Meter (Raid Bosses: -30% Counter Chance)

3: When this character uses their basic ability, increase their cooldowns by 1 (Raid Bosses: -50% Defense, does not stack with Defense Down

Level 7 (+2% Turn Meter reduction):
C-3PO inflicts the unique debuff Confuse for 3 turns (max 3 stacks, can't be evaded or copied). If the target is already Confused, duration of their stacks resets to 3 turns.

Reduce target's Turn Meter by 6%.

Confuse - Detrimental effects build based on the cumulative number of stacks:

1: Cannot gain buffs

2: Cannot counter, assist, or gain bonus Turn Meter (Raid Bosses: -30% Counter Chance)

3: When this character uses their basic ability, increase their cooldowns by 1 (Raid Bosses: -50% Defense, does not stack with Defense Down

Level 8 (Reduce target enemy's Turn Meter 3% more for each stack of Translation on C-3PO) (Omega):
C-3PO inflicts the unique debuff Confuse for 3 turns (max 3 stacks, can't be evaded or copied). If the target is already Confused, duration of their stacks resets to 3 turns. Reduce target's Turn Meter by 6% and 3% more for each stack of Translation on C-3PO. (See Protocol Droid for Translation.)

Confuse - Detrimental effects build based on the cumulative number of stacks:

1: Cannot gain buffs

2: Cannot counter, assist, or gain bonus Turn Meter (Raid Bosses: -30% Counter Chance)

3: When this character uses their basic ability, increase their cooldowns by 1 (Raid Bosses: -50% Defense, does not stack with Defense Down

Level 1:
C-3PO gains Potency Up and Stealth for 2 turns, then he and target other ally gain Translation for 3 turns. C-3PO calls all other allies with Translation to assist, dealing 75% less damage.

(See Protocol Droid for a description of Translation.)

Level 2 (-2.5% Damage penalty):
C-3PO gains Potency Up and Stealth for 2 turns, then he and target other ally gain Translation for 3 turns. C-3PO calls all other allies with Translation to assist, dealing 72.5% less damage.

(See Protocol Droid for a description of Translation.)

Level 3 (-2.5% Damage penalty):
C-3PO gains Potency Up and Stealth for 2 turns, then he and target other ally gain Translation for 3 turns. C-3PO calls all other allies with Translation to assist, dealing 70% less damage.

(See Protocol Droid for a description of Translation.)

Level 4 (-5% Damage penalty):
C-3PO gains Potency Up and Stealth for 2 turns, then he and target other ally gain Translation for 3 turns. C-3PO calls all other allies with Translation to assist, dealing 65% less damage.

(See Protocol Droid for a description of Translation.)

Level 5 (-5% Damage penalty):
C-3PO gains Potency Up and Stealth for 2 turns, then he and target other ally gain Translation for 3 turns. C-3PO calls all other allies with Translation to assist, dealing 60% less damage.

(See Protocol Droid for a description of Translation.)

Level 6 (-5% Damage penalty):
C-3PO gains Potency Up and Stealth for 2 turns, then he and target other ally gain Translation for 3 turns. C-3PO calls all other allies with Translation to assist, dealing 55% less damage.

(See Protocol Droid for a description of Translation.)

Level 7 (-5% Damage penalty):
C-3PO gains Potency Up and Stealth for 2 turns, then he and target other ally gain Translation for 3 turns. C-3PO calls all other allies with Translation to assist, dealing 50% less damage.

(See Protocol Droid for a description of Translation.)

Level 8 (Inflict Confuse twice on target enemy for 3 turns) (Zeta):
C-3PO gains Potency Up and Stealth for 2 turns, then he and target other ally gain Translation for 3 turns. C-3PO inflicts Confuse twice on target enemy for 3 turns, then calls all other allies with Translation to assist, dealing 50% less damage.

(See Protocol Droid for a description of Translation.)

Level 1:
C-3PO has + 5 Speed. While C-3PO is active, Galactic Republic, Rebel, Resistance, and Ewok allies gain the unique buff Translation for 3 turns (max 3 stacks) each time they use a Special ability. Translation cannot be copied. If the character already has Translation, the duration for all current stacks on that character resets to 3 turns. When C-3PO is defeated, all stacks of Translation will expire.

Translation - Beneficial effects build based on the cumulative number of stacks:

1: Gain 30% Max Health

2: Gain 15% Critical Chance

3: When C-3PO uses his Basic ability, decrease this character's cooldowns by 1

Level 2 (+1 Speed):
C-3PO has + 6 Speed. While C-3PO is active, Galactic Republic, Rebel, Resistance, and Ewok allies gain the unique buff Translation for 3 turns (max 3 stacks) each time they use a Special ability. Translation cannot be copied. If the character already has Translation, the duration for all current stacks on that character resets to 3 turns. When C-3PO is defeated, all stacks of Translation will expire.

Translation - Beneficial effects build based on the cumulative number of stacks:

1: Gain 30% Max Health

2: Gain 15% Critical Chance

3: When C-3PO uses his Basic ability, decrease this character's cooldowns by 1

Level 3 (+1 Speed):
C-3PO has + 7 Speed. While C-3PO is active, Galactic Republic, Rebel, Resistance, and Ewok allies gain the unique buff Translation for 3 turns (max 3 stacks) each time they use a Special ability. Translation cannot be copied. If the character already has Translation, the duration for all current stacks on that character resets to 3 turns. When C-3PO is defeated, all stacks of Translation will expire.

Translation - Beneficial effects build based on the cumulative number of stacks:

1: Gain 30% Max Health

2: Gain 15% Critical Chance

3: When C-3PO uses his Basic ability, decrease this character's cooldowns by 1

Level 4 (+1 Speed):
C-3PO has + 8 Speed. While C-3PO is active, Galactic Republic, Rebel, Resistance, and Ewok allies gain the unique buff Translation for 3 turns (max 3 stacks) each time they use a Special ability. Translation cannot be copied. If the character already has Translation, the duration for all current stacks on that character resets to 3 turns. When C-3PO is defeated, all stacks of Translation will expire.

Translation - Beneficial effects build based on the cumulative number of stacks:

1: Gain 30% Max Health

2: Gain 15% Critical Chance

3: When C-3PO uses his Basic ability, decrease this character's cooldowns by 1

Level 5 (+2 Speed):
C-3PO has + 10 Speed. While C-3PO is active, Galactic Republic, Rebel, Resistance, and Ewok allies gain the unique buff Translation for 3 turns (max 3 stacks) each time they use a Special ability. Translation cannot be copied. If the character already has Translation, the duration for all current stacks on that character resets to 3 turns. When C-3PO is defeated, all stacks of Translation will expire.

Translation - Beneficial effects build based on the cumulative number of stacks:

1: Gain 30% Max Health

2: Gain 15% Critical Chance

3: When C-3PO uses his Basic ability, decrease this character's cooldowns by 1

Level 6 (+2 Speed):
C-3PO has + 12 Speed. While C-3PO is active, Galactic Republic, Rebel, Resistance, and Ewok allies gain the unique buff Translation for 3 turns (max 3 stacks) each time they use a Special ability. Translation cannot be copied. If the character already has Translation, the duration for all current stacks on that character resets to 3 turns. When C-3PO is defeated, all stacks of Translation will expire.

Translation - Beneficial effects build based on the cumulative number of stacks:

1: Gain 30% Max Health

2: Gain 15% Critical Chance

3: When C-3PO uses his Basic ability, decrease this character's cooldowns by 1

Level 7 (+3 Speed):
C-3PO has + 15 Speed. While C-3PO is active, Galactic Republic, Rebel, Resistance, and Ewok allies gain the unique buff Translation for 3 turns (max 3 stacks) each time they use a Special ability. Translation cannot be copied. If the character already has Translation, the duration for all current stacks on that character resets to 3 turns. When C-3PO is defeated, all stacks of Translation will expire.

Translation - Beneficial effects build based on the cumulative number of stacks:

1: Gain 30% Max Health

2: Gain 15% Critical Chance

3: When C-3PO uses his Basic ability, decrease this character's cooldowns by 1

Level 8 (+5 Speed) (Omega):
C-3PO has + 20 Speed. While C-3PO is active, Galactic Republic, Rebel, Resistance, and Ewok allies gain the unique buff Translation for 3 turns (max 3 stacks) each time they use a Special ability. Translation cannot be copied. If the character already has Translation, the duration for all current stacks on that character resets to 3 turns. When C-3PO is defeated, all stacks of Translation will expire.

Translation - Beneficial effects build based on the cumulative number of stacks:

1: Gain 30% Max Health

2: Gain 15% Critical Chance

3: When C-3PO uses his Basic ability, decrease this character's cooldowns by 1

Level 1:
C-3PO and R2-D2 have +4% Evasion for each of their own stacks of Translation. When there are no other allied combatants, C-3PO escapes from the battle.

Level 2 (+1% Evasion):
C-3PO and R2-D2 have +5% Evasion for each of their own stacks of Translation. When there are no other allied combatants, C-3PO escapes from the battle.

Level 3 (+1% Evasion):
C-3PO and R2-D2 have +6% Evasion for each of their own stacks of Translation. When there are no other allied combatants, C-3PO escapes from the battle.

Level 4 (+1% Evasion):
C-3PO and R2-D2 have +7% Evasion for each of their own stacks of Translation. When there are no other allied combatants, C-3PO escapes from the battle.

Level 5 (+1% Evasion):
C-3PO and R2-D2 have +8% Evasion for each of their own stacks of Translation. When there are no other allied combatants, C-3PO escapes from the battle.

Level 6 (+1% Evasion):
C-3PO and R2-D2 have +9% Evasion for each of their own stacks of Translation. When there are no other allied combatants, C-3PO escapes from the battle.

Level 7 (+1% Evasion):
C-3PO and R2-D2 have +10% Evasion for each of their own stacks of Translation. When there are no other allied combatants, C-3PO escapes from the battle.

Level 8 (At the start of the encounter, C-3PO and R2-D2 gain Translation for 3 turns) (Zeta):
C-3PO and R2-D2 have +10% Evasion for each of their own stacks of Translation. At the start of the encounter, C-3PO and R2-D2 gain Translation for 3 turns. When there are no other allied combatants, C-3PO escapes from the battle.

Level 1:
All allies have +5% Defense Penetration. Each time a Galactic Republic or Ewok ally gains a different, non-unique, non-Protection buff, they gain 5% Protection Up for 2 turns (does not stack with itself).

Level 2 (+1% Defense Penetration):
All allies have +6% Defense Penetration. Each time a Galactic Republic or Ewok ally gains a different, non-unique, non-Protection buff, they gain 5% Protection Up for 2 turns (does not stack with itself).

Level 3 (+2% Protection Up):
All allies have +6% Defense Penetration. Each time a Galactic Republic or Ewok ally gains a different, non-unique, non-Protection buff, they gain 7% Protection Up for 2 turns (does not stack with itself).

Level 4 (+2% Defense Penetration):
All allies have +8% Defense Penetration. Each time a Galactic Republic or Ewok ally gains a different, non-unique, non-Protection buff, they gain 7% Protection Up for 2 turns (does not stack with itself).

Level 5 (+3% Protection Up):
All allies have +8% Defense Penetration. Each time a Galactic Republic or Ewok ally gains a different, non-unique, non-Protection buff, they gain 10% Protection Up for 2 turns (does not stack with itself).

Level 6 (+2% Defense Penetration):
All allies have +10% Defense Penetration. Each time a Galactic Republic or Ewok ally gains a different, non-unique, non-Protection buff, they gain 10% Protection Up for 2 turns (does not stack with itself).

Level 7 (5% Protection Up):
All allies have +10% Defense Penetration. Each time a Galactic Republic or Ewok ally gains a different, non-unique, non-Protection buff, they gain 15% Protection Up for 2 turns (does not stack with itself).

Level 8 (For each stack of Translation, Galactic Republic have +10% Defense Penetration, doubled for Ewoks) (Omega):
All allies have +10% Defense Penetration. Each time a Galactic Republic or Ewok ally gains a different, non-unique, non-Protection buff, they gain 15% Protection Up for 2 turns (does not stack with itself). For each stack of Translation, Galactic Republic have +10% Defense Penetration, doubled for Ewoks.

Level 1:
All allies have +4% Potency. Whenever a Rebel or Ewok ally uses their Basic ability, they inflict expose on the target enemy for 2 turns which cannot be evaded.

Level 2 (+1% Potency):
All allies have +5% Potency. Whenever a Rebel or Ewok ally uses their Basic ability, they inflict expose on the target enemy for 2 turns which cannot be evaded.

Level 3 (+1% Potency):
All allies have +6% Potency. Whenever a Rebel or Ewok ally uses their Basic ability, they inflict expose on the target enemy for 2 turns which cannot be evaded.

Level 4 (+1% Potency):
All allies have +7% Potency. Whenever a Rebel or Ewok ally uses their Basic ability, they inflict expose on the target enemy for 2 turns which cannot be evaded.

Level 5 (+1% Potency):
All allies have +8% Potency. Whenever a Rebel or Ewok ally uses their Basic ability, they inflict expose on the target enemy for 2 turns which cannot be evaded.

Level 6 (+1% Potency):
All allies have +9% Potency. Whenever a Rebel or Ewok ally uses their Basic ability, they inflict expose on the target enemy for 2 turns which cannot be evaded.

Level 7 (+1% Potency):
All allies have +10% Potency. Whenever a Rebel or Ewok ally uses their Basic ability, they inflict expose on the target enemy for 2 turns which cannot be evaded.

Level 8 (For each stack of Translation, Rebel allies have +10% Potency, doubled for Ewoks) (Omega):
All allies have +4% Potency. Whenever a Rebel or Ewok ally uses their Basic ability, they inflict expose on the target enemy for 2 turns which cannot be evaded. For each stack of Translation, Rebel allies have +10% Potency, doubled for Ewoks.

Level 1:
All allies have +4% Critical Damage. Whenever a Resistance or Ewok ally uses their Special ability, they inflict Offense Down on the target enemy for 2 turns which cannot be evaded.

Level 2 (+1% Critical Damage):
All allies have +5% Critical Damage. Whenever a Resistance or Ewok ally uses their Special ability, they inflict Offense Down on the target enemy for 2 turns which cannot be evaded.

Level 3 (+1% Critical Damage):
All allies have +6% Critical Damage. Whenever a Resistance or Ewok ally uses their Special ability, they inflict Offense Down on the target enemy for 2 turns which cannot be evaded.

Level 4 (+1% Critical Damage):
All allies have +7% Critical Damage. Whenever a Resistance or Ewok ally uses their Special ability, they inflict Offense Down on the target enemy for 2 turns which cannot be evaded.

Level 5 (+1% Critical Damage):
All allies have +8% Critical Damage. Whenever a Resistance or Ewok ally uses their Special ability, they inflict Offense Down on the target enemy for 2 turns which cannot be evaded.

Level 6 (+1% Critical Damage):
All allies have +9% Critical Damage. Whenever a Resistance or Ewok ally uses their Special ability, they inflict Offense Down on the target enemy for 2 turns which cannot be evaded.

Level 7 (+1% Critical Damage):
All allies have +10% Critical Damage. Whenever a Resistance or Ewok ally uses their Special ability, they inflict Offense Down on the target enemy for 2 turns which cannot be evaded.

Level 8 (For each stack of Translation, Resistance allies have +10% Critical Damage, doubled for Ewoks) (Omega):
All allies have +4% Critical Damage. Whenever a Resistance or Ewok ally uses their Special ability, they inflict Offense Down on the target enemy for 2 turns which cannot be evaded. For each stack of Translation, Resistance allies have +10% Critical Damage, doubled for Ewoks.

Obtainable From
Contact Protocol (Very Rare Legendary Event requiring Ewoks; Must complete Tier V to unlock)