Ezra Bridger

Overview
Versatile Phoenix Attacker that can preform a variety of effects based on the roles of allies.

Tags
Light Side, Jedi, Rebel, Phoenix, Attacker

Level 1:
Deal Physical damage to target enemy with a 20% chance to attack again. If Ezra has no debuffs, the chance is doubled.

Level 2 (+5% Damage):
Deal Physical damage to target enemy with a 20% chance to attack again. If Ezra has no debuffs, the chance is doubled.

Level 3 (+15% Damage):
Deal Physical damage to target enemy with a 20% chance to attack again. If Ezra has no debuffs, the chance is doubled.

Level 4 (+5% Damage):
Deal Physical damage to target enemy with a 20% chance to attack again. If Ezra has no debuffs, the chance is doubled.

Level 5 (+10% Multi-Attack Chance):
Deal Physical damage to target enemy with a 30% chance to attack again. If Ezra has no debuffs, the chance is doubled.

Level 6 (+5% Damage):
Deal Physical damage to target enemy with a 30% chance to attack again. If Ezra has no debuffs, the chance is doubled.

Level 7 (+5% Damage):
Deal Physical damage to target enemy with a 30% chance to attack again. If Ezra has no debuffs, the chance is doubled.

Level 8 (+10% Multi-Attack Chance) (Omega):
Deal Physical damage to target enemy with a 40% chance to attack again. If Ezra has no debuffs, the chance is doubled.

Level 1:
Deal Physical damage to target enemy and Dispel all buffs on them. If the enemy had no buffs, this attack's cooldown is reduced by 1 and Ezra gains 50% Turn Meter instead.

Level 2 (+5% Damage):
Deal Physical damage to target enemy and Dispel all buffs on them. If the enemy had no buffs, this attack's cooldown is reduced by 1 and Ezra gains 50% Turn Meter instead.

Level 3 (+5% Damage):
Deal Physical damage to target enemy and Dispel all buffs on them. If the enemy had no buffs, this attack's cooldown is reduced by 1 and Ezra gains 50% Turn Meter instead.

Level 4 (+15% Damage):
Deal Physical damage to target enemy and Dispel all buffs on them. If the enemy had no buffs, this attack's cooldown is reduced by 1 and Ezra gains 50% Turn Meter instead.

Level 5 (+5% Damage):
Deal Physical damage to target enemy and Dispel all buffs on them. If the enemy had no buffs, this attack's cooldown is reduced by 1 and Ezra gains 50% Turn Meter instead.

Level 6 (+15% Damage):
Deal Physical damage to target enemy and Dispel all buffs on them. If the enemy had no buffs, this attack's cooldown is reduced by 1 and Ezra gains 50% Turn Meter instead.

Level 7 (+5% Damage):
Deal Physical damage to target enemy and Dispel all buffs on them. If the enemy had no buffs, this attack's cooldown is reduced by 1 and Ezra gains 50% Turn Meter instead.

Level 8 (+50% Damage, +25% Turn Meter Gain, and gain Defense Up for 2 turns) (Zeta):
Deal Physical damage to target enemy and Dispel all buffs on them. If the enemy had no buffs, this attack's cooldown is reduced by 1 and Ezra gains 75% Turn Meter instead. Ezra gains Defense Up for 2 turns.

Level 1:
Target ally attacks and then Ezra assists them. Both attackers gain a bonus effect based on the chosen ally's role:

-Attacker: +100% Crit for this attack

-Tank: Protection Up (20%) for 2 turns

-Support: +20% Turn Meter Gain

Level 2 (+5% Damage):
Target ally attacks and then Ezra assists them. Both attackers gain a bonus effect based on the chosen ally's role:

-Attacker: +100% Crit for this attack

-Tank: Protection Up (20%) for 2 turns

-Support: +20% Turn Meter Gain

Level 3 (+10% Turn Meter Gain):
Target ally attacks and then Ezra assists them. Both attackers gain a bonus effect based on the chosen ally's role:

-Attacker: +100% Crit for this attack

-Tank: Protection Up (20%) for 2 turns

-Support: +30% Turn Meter Gain

Level 4 (+5% Damage):
Target ally attacks and then Ezra assists them. Both attackers gain a bonus effect based on the chosen ally's role:

-Attacker: +100% Crit for this attack

-Tank: Protection Up (20%) for 2 turns

-Support: +30% Turn Meter Gain

Level 5 (+5% Damage):
Target ally attacks and then Ezra assists them. Both attackers gain a bonus effect based on the chosen ally's role:

-Attacker: +100% Crit for this attack

-Tank: Protection Up (20%) for 2 turns

-Support: +30% Turn Meter Gain

Level 6 (+10% Protection):
Target ally attacks and then Ezra assists them. Both attackers gain a bonus effect based on the chosen ally's role:

-Attacker: +100% Crit for this attack

-Tank: Protection Up (30%) for 2 turns

-Support: +30% Turn Meter Gain

Level 7 (+5% Damage):
Target ally attacks and then Ezra assists them. Both attackers gain a bonus effect based on the chosen ally's role:

-Attacker: +100% Crit for this attack

-Tank: Protection Up (30%) for 2 turns

-Support: +30% Turn Meter Gain

Level 8 (+10% Turn Meter Gain and +10% Protection) (Omega):
Target ally attacks and then Ezra assists them. Both attackers gain a bonus effect based on the chosen ally's role:

-Attacker: +100% Crit for this attack

-Tank: Protection Up (40%) for 2 turns

-Support: +40% Turn Meter Gain

Level 1:
Ezra gains 5% Offense at the end of his turn. The effect can stack up to 10%. This bonus is reset when Ezra is defeated.

Level 2 (+1% Offense):
Ezra gains 6% Offense at the end of his turn. The effect can stack up to 12%. This bonus is reset when Ezra is defeated.

Level 3 (+1% Offense):
Ezra gains 7% Offense at the end of his turn. The effect can stack up to 14%. This bonus is reset when Ezra is defeated.

Level 4 (+1% Offense):
Ezra gains 8% Offense at the end of his turn. The effect can stack up to 16%. This bonus is reset when Ezra is defeated.

Level 5 (Max Stacks + 1):
Ezra gains 8% Offense at the end of his turn. The effect can stack up to 24%. This bonus is reset when Ezra is defeated.

Level 6 (+1% Offense):
Ezra gains 9% Offense at the end of his turn. The effect can stack up to 27%. This bonus is reset when Ezra is defeated.

Level 7 (+1% Offense):
Ezra gains 10% Offense at the end of his turn. The effect can stack up to 30%. This bonus is reset when Ezra is defeated.

Level 8 (Max Stacks + 1) (Omega):
Ezra gains 10% Offense at the end of his turn. The effect can stack up to 40%. This bonus is reset when Ezra is defeated.

Crew
Ezra is part of the Crew for the Phantom II. Sabine Wren and Chopper are also required for the Phantom II.

Obtainable from
Ezra is obtainable from:

Cantina Battle 2-B (8 Cantina Energy)

Fleet Shipments

Guild Event Shipments

Rebel Roundup Assault Battle (Requires Bounty Hunters or Imperial Troopers)

Rebel Faction Pack

Phoenix Faction Pack

Chromium Data Cards